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Dr Ian Plummer

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  1. WHEN A GAME STARTS A game and its first turn start when the first stroke is played (see Law 5(d) and Law 8(b)).
  2. WINNER A game is won by the side whose balls are first both pegged out (but see Law 53(g)(1) for time-limited games).
  3. WHEN A GAME ENDS A game ends when, in agreement as to which side has won, the players quit the court or start another game on it.
  4. WHY A TURN ENDS A turn ends if:
    1. in a stroke other than a croquet stroke, the striker's ball does not make a roquet or score a hoop point for itself; or
    2. in a croquet stroke either ball is sent off the court as specified in Law 20(c); or
    3. in any stroke the striker's ball or a ball roqueted in that stroke is pegged out; or
    4. a stroke is deemed to be played; or
    5. the striker plays a half-bisque or bisque prematurely and the adversary fails to forestall play (but see Law 37(e)); or
    6. the striker quits the court in the mistaken belief that his turn has ended and the adversary plays a stroke; or
    7. in any stroke the striker commits an error for which the penalty is end of turn (see Laws 25, 26, 27(d) and 28); or
    8. it is so required after play is deemed not to have occurred (see Laws 30 to 32); or
    9. a ruling is made to that effect under Law 55.
  5. WHEN A TURN ENDS A turn ends and, unless the game has been won, a new turn starts with the adversary as striker when:
    1. one of the conditions in Law 4(d) has been met, the last stroke of the turn has ended and the balls and clips are correctly positioned; or
    2. the adversary plays a stroke after the striker has either:
      1. quitted the court in the belief that the requirements of Law 4(e)(1) have been met; or
      2. permitted the adversary to play a stroke.
      (but see Law 37 for handicap play and Law 53(g)(4) for time-limited games).
Author: The Croquet Association
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Updated 28.i.16
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